Hi Laurens,

I have just done a first pass review and left wondering if we might be
able to leverage the existing
StateAttribute::getMember()/getTypeMemberPair() functionality in some
way.  The osg::Light and osg::ColorMaski are examples of this in
action.  Could we do something here?

Robert.

On 3 June 2016 at 15:59, Voerman, L. <[email protected]> wrote:
> Hi Robert,
> in order to try stereoscopic rendering with a geometry shader I added
> support for the GL_ARB_viewport_array extention. I got stuck at implementing
> the SCISSOR_TEST array, as  I cannot see where I could extend the osg with
> an array replacing a boolean glMode. Any thoughts on that would be
> appreciated.
> Meantime I think the current code is usable (even without the ability to
> enable/disable the scissor test per viewport).
> Regards, Laurens.
>
>
>
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