Hi Laurens, I am feeling a bit impatient to get on with other tasks this morning so have gone ahead an checked in my osg::ViewportIndexed implementation in to git master, and also checked in your osgshadermultiviewport example which I adapted to work with the osg::ViewportIndexed class.
Please shout if there is a problem I haven't spotted with this approach and I will look in to it. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
