In fact There's an other interactions with my VAO integration
you'll have to remove all mentions to setUseVertexAarrayObject(true)
in gpucull.cpp
sorry


mp3butcher wrote:
> You're right
> My intention was to submit incrementally my changes but
> I forgot that I have introduced a new BufferIndexedBinding for indirectdraw...
> So here's a all the stuff
> Hope there's no other interactions with my other changes
> 
> 
> 
> 
> 
> robertosfield wrote:
> > Hi Julien,
> > 
> > I am doing the merge of the TextureBuffer changes and after merging
> > the changes to the examples I still get an error:
> > 
> > [ 73%] Building CXX object
> > examples/osgparticleeffects/CMakeFiles/example_osgparticleeffects.dir/osgparticleeffects.o
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:
> > In member function ‘virtual void DrawArraysIndirect::draw(osg::State&,
> > bool) const’:
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:26:14:
> > error: ‘class osg::TextureBuffer’ has no member named ‘bindBufferAs’
> > _buffer->bindBufferAs( state.getContextID(), GL_DRAW_INDIRECT_BUFFER );
> > ^
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:39:14:
> > error: ‘class osg::TextureBuffer’ has no member named ‘unbindBufferAs’
> > _buffer->unbindBufferAs( state.getContextID(), GL_DRAW_INDIRECT_BUFFER );
> > ^
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:
> > In member function ‘virtual void
> > MultiDrawArraysIndirect::draw(osg::State&, bool) const’:
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:46:14:
> > error: ‘class osg::TextureBuffer’ has no member named ‘bindBufferAs’
> > _buffer->bindBufferAs( state.getContextID(), GL_DRAW_INDIRECT_BUFFER );
> > ^
> > /home/robert/OpenSceneGraph/examples/osggpucull/DrawIndirectPrimitiveSet.cpp:50:14:
> > error: ‘class osg::TextureBuffer’ has no member named ‘unbindBufferAs’
> > _buffer->unbindBufferAs( state.getContextID(), GL_DRAW_INDIRECT_BUFFER );
> > ^
> > 
> > You didn't include a DrawIndirectPrimitiveSet.cpp, do you modify it locally?
> > 
> > Robert
> > _______________________________________________
> > osg-submissions mailing list
> > 
> > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> > 
> >  ------------------
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> 


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