-Yes, I added INDIRECTDRAWBUFFERBINDING in StateAttribute Types
-I also added the setIndex Function for BufferIndexedBinding serialization
purpose ... Is there a problem with it?
The addition of the BufferIndexBinding::setIndex()
robertosfield wrote:
> I merged the latest changes but get the following error:
>
> In file included from
> /home/robert/OpenSceneGraph/include/osg/BufferIndexBinding:22:0,
> from
> /home/robert/OpenSceneGraph/src/osg/BufferIndexBinding.cpp:16:
> /home/robert/OpenSceneGraph/include/osg/BufferIndexBinding: In member
> function ‘virtual osg::StateAttribute::Type
> osg::DrawIndirectBufferBinding::getType() const’:
> /home/robert/OpenSceneGraph/include/osg/BufferIndexBinding:206:57:
> error: ‘INDIRECTDRAWBUFFERBINDING’ was not declared in this scope
> META_StateAttribute(osg, DrawIndirectBufferBinding,
> INDIRECTDRAWBUFFERBINDING);
> ^
> /home/robert/OpenSceneGraph/include/osg/StateAttribute:54:47: note: in
> definition of macro ‘META_StateAttribute’
> virtual Type getType() const { return type; }
> ^
>
>
> I'm guess you've changed StateAttribute. Will add this and see how I get on.
>
> The addition of the BufferIndexBinding::setIndex() and the need to
> call the parent StateSet doesn't feel good, it suggests that the
> earlier design designs might not be appropriate. Is there a reason
> why have it setIndex().
>
> Robert.
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