Hi Alessandro et. al,

Back in January I wrote:

On 23 January 2018 at 15:22, Robert Osfield <[email protected]> wrote:
> HI Alessandro,
>
> I have a further look at fbxMaterialToSOsgStateSet.h + .cpp and it's
> pretty clear to me that it needs to be refactored before any further
> modifications are done.  There is so much in the header and the ,cpp
> that is repeated when it should have been written with written
> differently.
>
> The right way to do it would be to have a class to wrap all the
> texture properties then have an instance of this for each of the
> diffuse, opacity etc.  This would result in far less code and greater
> clarity.
>
> I can't tackle this right away, but once I've cleared my present work
> enough I'll return to this.

I now have some time to look into this.  If you have any further
work/insights to chip in as I dive into the original and proposed
changes let me know.

Cheers,
Robert.
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