Hi Adrian,

On 8/8/07, Adrian Egli <[EMAIL PROTECTED]> wrote:
> The camera's setComputeNearFarMode doesn't affect the wished behaviour:
>
> ****
> osg::Viewer* m_OSGViewer ....
>
> m_OSGViewer->getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
>
> does not transfer the information to
>
> Renderer->_sceneView->getCullVisitor()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR)
>
>
> We can have DO_NOT_COMPUTE_NEAR_FAR set on the master camera, but the real
> renderer still work on the default
> passed mode. (CullSettings). This is an odd behaviour for the master camera
> (View's)

What should be happening is the master's Camera's CullSettings should
be inherited down to the slave Camera down to the SceneView.

I'll investigate why this isn't happening.

Robert.
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