Are the examples of no use to any one??? Shall I just do a

  svn rm  examples

?

On 8/22/07, Rizzen <[EMAIL PROTECTED]> wrote:
> Here is my noob point of view on this topic.
>
> Firstly Joe helped me a great deal just by providing us those fantastic
> tutorials (focusing on one feature at a time) he did for his students at
> the Navy Academy. Even though I am no guru in OpenGL, I know enough to
> create the needed results I needed, I managed to create a OSG scene
> quickly and how to manipulate the scene. For a long time Joe's work was
> really the only resource in learning OSG. Oh, forget about the generated
> API documentation, nothing much there to be of much help to a noob.
>
> The next good resource to hit the scene is Paul's QSG. This free book,
> really compliments Joe's work so far. Allowing a noob to have a speedier
> learning curve than without these two resources.
>
> As Paul has mentioned already, he is planning a series of OSG books to
> covering various aspects of OSG. From the quality of the QSG to the
> noobs, the series will surely fill in the plenty needed detail that is
> missing from the QSG.
>
> Robert himself has been very helpful in answering question put forward
> by the community. Often a search through the mail list yields many
> answers provided by many who have become experienced at using OSG.
>
> So I salute all those who have contributed to the current tutorial
> collection and first 2 books on OSG.
>
> Rizzen
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>
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