On 10/3/07, Paul Melis <[EMAIL PROTECTED]> wrote: > >Does the osgprerender example work? > > > > > Yes
Curious. Most of the osgshadow techniques are all render to texture, the only real variation is that they do render to depth buffer. Do you get an OpenGL errors reported? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

