Robert Osfield wrote:

>On 10/3/07, Paul Melis <[EMAIL PROTECTED]> wrote:
>  
>
>>>Does the osgprerender example work?
>>>
>>>
>>>      
>>>
>>Yes
>>    
>>
>
>Curious.  Most of the osgshadow techniques are all render to texture,
>the only real variation is that they do render to depth buffer.  Do
>you get an OpenGL errors reported?
>  
>
No, none. I'll check on another system with a newer driver and gfx card.

Paul
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