Hi Yi, The OSG supports anti-aliasing if your hardware does. osg::Multisample and osg::GraphicsContext::Traits when setting up your windows. You can also generally set up anti-aliasing at the OS level via driver settings.
Robert. On 10/25/07, Yi Wang <[EMAIL PROTECTED]> wrote: > Is antialising or point/line/polygon smoothing supported in OSG? > I did not find any implementation for ANTIALIS StateAttribute type in the > code. Can anyone tell me know how to do it? Call gl functions before the > draw traversal in the main loop? Thanks. > > yi > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

