I think that anti-aliasing settings are specified in the driver. Check driver settings in Windows or __GL_FSAA_MODE variable in linux.
-----Original Message----- From: [EMAIL PROTECTED] on behalf of Yi Wang Sent: Wed 10/24/2007 11:07 PM To: [email protected] Subject: [osg-users] Is antialising supported by OSG? Is antialising or point/line/polygon smoothing supported in OSG? I did not find any implementation for ANTIALIS StateAttribute type in the code. Can anyone tell me know how to do it? Call gl functions before the draw traversal in the main loop? Thanks. yi __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
<<winmail.dat>>
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

