On Nov 6, 2007 3:30 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > ok, thanks, but the main question is why gluScaleImage destroy the data in > the image and how do I prevent it.
For info on gluScaleImage supports you'll need to read up on the GLU implementation you have installed. As for preventing, well this is a GLU issue, and not something the OSG community can do anything about. The best I can recommend is to NOT use gluScaleImage by using non power of two texture support as mentioned in my previous email. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

