Hi Paul, On Nov 7, 2007 2:36 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > Hm. So, if I have this set to 32, and I load a 2kx2k image and try to use it > as a texture, OSG will resample it so that the largest OpenGL MIP level will > be 32x32?
Yes. I haven't tried it for a couple of years, but that's what it supposed to do. > If so, yes, this is an excellent diagnostic tool. I didn't get this from the > code though; it appeared that its use was somewhat restricted to certain > cases and conditions. It might be, the max texture size was added very early on in the project, and many features have been added since so there is a chance that some code paths don't honour this variable. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

