Look at: Canvas::View::requestContinuousUpdate(bool needed) Ciao! mario
Ákos Maróy wrote: > Mario Valle wrote: >> No, methods from TrackballManipulator help you in understanding when you are >> interacting >> with the viewer and so when you need to call frame(). > > I'm looking at it, it's in the Canvas class, which is a descendant of > wxGLCanvas - which is not an OSG class, or is it? > > > Akos > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ing. Mario Valle Visualization Group | http://www.cscs.ch/~mvalle Swiss National Supercomputing Centre (CSCS) | Tel: +41 (91) 610.82.60 v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax: +41 (91) 610.82.82 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org