Hi @ all VTP users and developers,

Apparently it's not arbitrary how to arrange the data input for
VirtualPlanetBuilder.

The first commandline input produces a weired result with texture and
heightfield matching but meshing of the heightfield corrupted. Every
tile of the heightfield has only one central point to which all
triangles converge.
The second commandline produces perfect results though -d and -t
statements are yust exchanged !?!


osgdem -t <someGeoTiff_Texture> -d <someGeoTiff_Height> -l 99 -o <output>


osgdem -d <someGeoTiff_Height> -t <someGeoTiff_Texture> -l 99 -o <output>


Just to inform you because we spent hours believing it was the
compression or the bit depth of the GeoTIFF !!

Cheers
Christoph
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to