Hi @ all VTP users and developers, Apparently it's not arbitrary how to arrange the data input for VirtualPlanetBuilder.
The first commandline input produces a weired result with texture and heightfield matching but meshing of the heightfield corrupted. Every tile of the heightfield has only one central point to which all triangles converge. The second commandline produces perfect results though -d and -t statements are yust exchanged !?! osgdem -t <someGeoTiff_Texture> -d <someGeoTiff_Height> -l 99 -o <output> osgdem -d <someGeoTiff_Height> -t <someGeoTiff_Texture> -l 99 -o <output> Just to inform you because we spent hours believing it was the compression or the bit depth of the GeoTIFF !! Cheers Christoph _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

