Hi Robert and Jason, yes, there are different coordinate systems:
texture - lat/long height - UTM 32N (WGS 84, meter) At the time I care about the "optical aspect" only thus I didn't test which coordinate system the output had. Unfortunately I can't send images since the data is not ours. I will do some testing with the Puget Sound data. Cheers, have a nice week Christoph On Nov 23, 2007 5:17 PM, Jason Beverage <[EMAIL PROTECTED]> wrote: > Hi Christoph, > > Are your elevation and imagery in the same coordinate system? It's > been awhile since I've looked at VPB, but if I recall correctly, the > last input file on the command line is used to determine the > coordinate system of the output database. So, if someGeoTiff_Height > is in a geodetic projection and someGeoTiff_Texture is in a UTM > projection, the first command will produce a database in geodetic and > the second command line will produce a database in UTM. > > VPB should scale height values appropriately (at least it was at one > point) if you are producing a geodetic database, but this is one > explanation as to why your output would be different depending on the > order of your command line arguments. > > Good luck! > > Jason > > > On 11/23/07, Christoph Ehrler <[EMAIL PROTECTED]> wrote: > > Hi @ all VTP users and developers, > > > > Apparently it's not arbitrary how to arrange the data input for > > VirtualPlanetBuilder. > > > > The first commandline input produces a weired result with texture and > > heightfield matching but meshing of the heightfield corrupted. Every > > tile of the heightfield has only one central point to which all > > triangles converge. > > The second commandline produces perfect results though -d and -t > > statements are yust exchanged !?! > > > > > > osgdem -t <someGeoTiff_Texture> -d <someGeoTiff_Height> -l 99 -o <output> > > > > > > osgdem -d <someGeoTiff_Height> -t <someGeoTiff_Texture> -l 99 -o <output> > > > > > > Just to inform you because we spent hours believing it was the > > compression or the bit depth of the GeoTIFF !! > > > > Cheers > > Christoph > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

