Hi Robert, the points you and others mention are valid, and perhaps I was being too harsh in my first posting. Both products have their strengths and Creator is well suited to airport modeling and has unique capabilities for vis-sim that 3dsmax does not offer.
Cheers, Daniel Robert Weldon wrote: > Daniel > > I think you are missing something here. Creator and 3dsmax are both > useful. 3dsmax is used more in gaming and design, but Creator is > superior for real-time simulation applications.3dsMax just doesn't > have the same focus. E.g., look at airport modeling: Creator has many > features that make it an excellent solution for easily modeling > airport models that are detailed and accurate. There is a whole lot of > functionality to create accurate lighting systems and geospecific > runways automatically from DAFIF data, LODS, etc. There are wizards to > make this easy, and I find the interfaces both cleaner and easier to > access. > > And, as you seem to agree in your second pointt, you can't beat the > hierarchical and .flt support in Creator. > > robert. >> hi, >> >> first of all: the words modeling and creator should not appear in the >> same sentence :). probably you can use creator for cad tasks but thats >> all. the texturing tools are quite ok though... >> i would go with a combination of both. using 3dsmax for the model and >> creator to compose everything in a nice hierarchy. >> that's all i can say for now. >> >> cheers, >> daniel >> >> >> Loong Hin wrote: >> >>> Hi, >>> >>> I've a flight simulator project running on OSG 2.2 whereby we need to model >>> a geo-specific airport. >>> >>> We will need features like creating the airport lighting system, >>> geo-specific buildings, multiple LODs. >>> >>> We are considering whether to use Multigen Creator or 3D Studio Max to do >>> the job, any advice? Thanks a lot >>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > ------------------------------------------------------------------------ > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

