In my opinion, you are best off getting Leopard. Apple will not be
updating OpenGL drivers for Tiger from this point on. Working OpenGL
drivers is by far the most important aspect in my opinion.


I've already added a bunch of documentation to the OSGWiki.
On just Leopard issues:
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/MacOSX10.5

However, don't misinterpret this as 'everything works fine on Tiger'.
For example, we talk about lack of 64-bit support on Leopard with the
current state of Mac/OSG code. We don't discuss it much on Tiger
because 64-bit OpenGL wasn't supported at all on the OS. Also, the
OSX/OSG Readme we ship with the binary packages attempt to document
all the major OS X specific problems we've come across.

-Eric



On 12/12/07, Andreas Goebel <[EMAIL PROTECTED]> wrote:
> Berg, Michael schrieb:
> > I don't think the problems weren't just 64-bit.  About a month ago (), I
> > posted a message with the subject "Undefined Symbols in OSG on Mac OS X"
> >
> > The OSG binary installer for Mac OS X 10.4 (the 10.4u SDK) *mostly*
> > worked, but my applications would not compile if I made calls to
> > osg::Image::readPixels() or osg::StateSet::setMode().
> >
> > E. Wing replied that:
> > =====
> > Yeah, Apple screwed up and broke binary compatibility between 10.4 and
> > 10.5 when using OpenGL and C++. I have notes and binaries coming on
> > this, but the short story is you can't use 10.4 built frameworks
> > against the 10.5 SDK or you get the linking problems you see. Either
> > switch to the 10.4u SDK on Leopard, or use a set of OSG frameworks
> > built against the 10.5 SDK.
> > =====
> >
> > Anyway, once the Mac OS X 10.5 SDK (32-bit only) was released and I
> > upgraded to it (http://www.openscenegraph.org/projects/osg/wiki/Downloads)
> > it solved the linking problems I was having.
> >
> > If you look through the release notes for the 10.5 SDK, it mentions that
> > Apple changes some of the types in the OpenGL headers, so OSG had to be
> > rebuilt for that.
> >
> Hi,
>
> thanks for the info. But does that mean that I would avoid those
> problems by simply using Mac OS 10.4 ?
>
> Regards,
>
> Andreas
>
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