> For many games (particular on Windows of yesteryears) and applications, > I have changed resolutions and 3D effects once the application or game > has started depending on the frame rate performance. Thus if possible it > would be best to implement a feature into OSG to change resolution, > though how this would be done internal can be very platform dependent, > so more work would be needed to implement this feature.
This feature is already in OSG and works already on Windows and Mac (the function in question is "setScreenResolution" in the osgViewer library). So it's already implemented on two platforms, but not on any *nix platform. Lucas _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

