What does  fastPath mean? Is it related to VBO?
 
 There is a sentence "if (_vertexData.indices.valid()) _fastPath = false;"
 in the function Geometry::computeFastPathsUsed()
 It seems that i can't use fastPath when i use setVertexIndices();
 
 I just want to use Vertex_Buffer_Object,what should i do?
 thanks!
 
 
 
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