I haven't suggested that it won't work with osgProducer. I said that your
poroblem ie ShadowMap init not being called by Update Traversal may be
caused by some differences beetween osgViewer and osgProducer viewers. I
would not go that far to say that osgProducer is to blame. But osgShadow
example uses osgViewer::Viewer. Can you replace your problem using this
example as foundation ? If yes, send me this modified code and will che
whats going on. On the other hand I won't be able to help with
osgProducer::Viewer as I don't have it installed and dropped my Producer
experiences into oblivion.

Cheers,
Wojtek

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of DKa
Sent: Thursday, January 17, 2008 2:18 PM
To: OpenSceneGraph Users
Subject: [osg-users] Shadows with OpenProducer - is it possible?


Wojtek Lewandowski just pointed out to me that the osg
implementation of the OpenProducer might not work
properly with the shadow implementation of OSG. Is
this correct? Do I have to migrate my application to
the osg viewer?

Thanks,
D.


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