On Fri, 2008-01-25 at 09:30 -0500, Lucas Goss wrote:
> Sweet! I see the movies are in wmv... eww, haha. That may help Windows
> users but then Linux and Mac users can't watch them (without finding
> codecs). A standard video format would be nicer...

Trust me, I tried, but I was unable to find a tool in Linux that would
encode a video that would work easily on both operating systems. No
matter what I did with ffmpeg (or anything else that might use the same
libraries it does), I couldn't get one. If you know the invocation,
please by all means tell me. :)

> But anyways, I found some more issues when building. If I try to build
> with Lua I get compiler errors that it can't find lua.h. On my ubuntu
> machine, I have Lua 5.0 installed, and apparently it has a separate
> directory (lua50)... and so does Lua 5.1 (lua5.1)... so the current
> package lookup for "lua" doesn't work. And I don't get the option to
> set my own path to Lua if it's not found. I'm not a CMake wiz either
> so I hunted down some FindLua cmake files here:
> http://trac-hg.assembla.com/CMakeLua/browser/Modules?rev=109%3Adabdf86e8763

Well, nothing fancy should really be required if pkg-config is properly
reporting values. I'm using Fedora these days and the FindPkgConfig
module for CMake should take care of that. However, I'll grab an Ubuntu
machine here in the office later today and test this out more--thanks
for the heads up.

> So I changed my local CMake to pick up the lua50 package, and I get
> another error that "luaL_openlibs" could not be found. I think that is
> a lua 5.1 call? So back to CMake, haha. So maybe a note that lua
> requires lua 5.1... and it's all compiling now (had to change the
> package from "lua" to "lua5.1").

Yeah, Lua 5.1 is definitely required, so I'll make a note of that. :)

> Lucas
> 

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