Hi all,

I am looking for an efficient general mesh data structure and I
thought I would bounce this one off the list.  I came across OpenMesh
(http://www.openmesh.org), which looks like it might be useful and
could conceivably be integrated into an osgNodeKit.  Has anyone here
ever used it or could you recommend something else?

As always, feedback is greatly appreciated!

Thanks,
Morne
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