Hmm, haven't tried building it on anything other than Windows yet, but
I recon it should be easy enough to convert it to CMake.  It looks
like a pretty good datastructure, but I didn't want dive in and start
bashing away at the keyboard if there is a better solution out there.
I had hoped that someone might have used it before.

Morne

On Feb 5, 2008 8:45 PM, Nicholas Yue <[EMAIL PROTECTED]> wrote:
>
> On 05/02/2008, Morné Pistorius <[EMAIL PROTECTED]> wrote:
> > Hi all,
> >
> > I am looking for an efficient general mesh data structure and I
> > thought I would bounce this one off the list.  I came across OpenMesh
> > (http://www.openmesh.org), which looks like it might be useful and
> > could conceivably be integrated into an osgNodeKit.  Has anyone here
> > ever used it or could you recommend something else?
> >
> > As always, feedback is greatly appreciated!
>
> OpenMesh uses something call acgmake to build it.
>
> I have not had success in building it on Ubuntu.
>
> I am also looking for an efficient general mesh data structure
> (hopefully templatize)
>
> Regards
> --
> Nicholas Yue BSc (Hons) MACM
> Graphics - RenderMan, RIB, Visualization, OpenGL
> Custom Dev - C++ porting, OSX, Linux, Windows
> http://www.proceduralinsight.com/about.html
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>
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