On Fri, Feb 15, 2008 at 3:44 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > > This sounds like an issue that GraphicsWindowWin32 needs to take > > account of, I can't say what's the best way as I'm no Win32 expert, > > having to do funky workarounds is hacky and hardly the type of > > behavior that'd we may. > > Can I assume then that on Linux you can do setUpViewOnSingleScreen(0) > and the other screen will be usable (i.e. not black)?
Yes, it does exactly what you would expect it to do, it sets up the view on a single screen. > > Might it be Win32 full screen is only ever > > appropriate when you use all screens on a machine? > > That's what I think. If your answer to the above is yes, I'd put it down > to platform differences. It'd be nice to document it in that case. (not > asking, just saying I'll get to it if I have time :-) I don't think it should be a case of shrugging ones shoulders and excepting that Windows doesn't work properly and documenting this. osgViewer should behave the same on all platforms as far as we can possibly make it. If full screen under windows trips windows up so that it grabs all screens then its something we can only use when osgViewer is running over all screens, when this isn't the case a borderless full screen window will probably have to be used. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

