Many Thanks for the funny answer :)
I knwo that I must use setViewMatrix(), but I already
tried to use it with a perpective matrix with no good result.
But perhaps my parameter are wrong. But if you said that
I can use the osghud.cpp exemple and apply a view matrix
on the camera is going to be fine, I'm going to tried it. It could
be useful to have a osghud code exemple with perpective.
Best regards,
Arnaud
____________________________________________________________________________________
Looking for last minute shopping deals?
Find them fast with Yahoo! Search.
http://tools.search.yahoo.com/newsearch/category.php?category=shopping
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org