Hi everyone,

I have integrated osg shadow mapping algorithm in my multiple window
application with same scene but different FOV.

Because of different FOV, one window renders exact shadow, the other is not.


Any ideas  about this problem practical solution?

Thanks.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to