Hi all,
I'm trying to get a node's parent as Transform (PAT or MatrixTransform) but
I have to get the transformation in ABSOLUTE_RF...
For the moment, I've done a recursive method to get Parent as Transform. It
return me the first parent as Tranform it encounter.
I've tried this :
osg::ref_ptr<osg::MatrixTransform> tmp_pt = new osg::MatrixTransform;
> tmp_pt->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
> tmp_pt->setMatrix(p_mt->getMatrix());
>
(where p_mt is my RELATIVE MatrixTransform)
But the method return to me a MatrixTransform in RELATIVE. It is possible to
get the Matrix in Absolute ? without traverse all the scenegraph ?
Thanks.
Regards,
Vincent.
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