Hi Robert, sorry I'm not always very ... understandable, when I try to explain something.
I've already tried getWorldMatrices() few days ago, but the result was very different with using one PAT or MT Quat/Matrix... That's why I'm asking if getting the PAT/MT accumulation Quat/Matrices is easy... or not. But if it getWorldMatrices() is the only solution, I'll will try again. Thanks. Vincent. 2008/3/21, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Vincent, > > I'm a bit confused about what you are trying to do, is it just get the > accumulated world matrix at a specific node? > > If so then node::getWorldMatrices() is what you want. This will > return a MatrixList, which will contain none, one or many matrices > given that any node many have none or many parental paths containing > transforms. > > Robert. > > > On Fri, Mar 21, 2008 at 11:03 AM, Vincent Bourdier > <[EMAIL PROTECTED]> wrote: > > Hi all, > > > > I'm trying to get a node's parent as Transform (PAT or MatrixTransform) > but > > I have to get the transformation in ABSOLUTE_RF... > > > > For the moment, I've done a recursive method to get Parent as Transform. > It > > return me the first parent as Tranform it encounter. > > > > I've tried this : > > > > > osg::ref_ptr<osg::MatrixTransform> tmp_pt = new osg::MatrixTransform; > > > tmp_pt->setReferenceFrame(osg::Transform::ABSOLUTE_RF); > > > tmp_pt->setMatrix(p_mt->getMatrix()); > > > > > > > (where p_mt is my RELATIVE MatrixTransform) > > > > > > But the method return to me a MatrixTransform in RELATIVE. It is > possible to > > get the Matrix in Absolute ? without traverse all the scenegraph ? > > Thanks. > > > > Regards, > > > > Vincent. > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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