Hi Y'all
 
Ok I know this question is a little nefarious, 
 
As we continue our testing and porting to OSG 2.3.x  we getting the
following when ever we add out shaders to the scene

Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
(in ...\src\osgUtil\RenderStage.cpp   RenderStage::drawInner )
 
 
We only get this once after we add to the scene, the shaders appear to be
working fine, no compile errors etc. if we remove and then re add again we
get one warning again,
 
 
Any pointers would be appreciated, sorry theres not much info,   ( problem
does no show on OSG 1.2 )
 
Cards 8800 and Quadro 4500 
 
 
 
 

Best Regards 

Gordon

__________________________________________________________
Gordon Tomlinson
Email  : gordon.tomlinson @ overwatch.com
YIM/AIM: Gordon3dBrit
MSN IM : Gordon3dBrit @ 3dSceneGraph.com

__________________________________________________________


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