Hi Gordon,

here change the line 99 in Program.cpp into this:
_geometryVerticesOut(1),
_geometryInputType(GL_TRIANGLES),

or with other words just set the _geometryVerticesOut
to 1 instead of 0. It should be 0 per definition,
however this does produce warnings. Changing to 1
doesn't break any functionality and also works fine.
If one would like to use the geometry shaders she/he
had to change this value in any case. Hence 0, my
opinion is, that 0 shouldn't and wouldn't be used at
all.

Best regards,
Art



--- Gordon Tomlinson <[EMAIL PROTECTED]>
schrieb:

> Thanks for the reply Art 
> 
> Yep where not using geometry shaders
> 
> 
>
__________________________________________________________
> Gordon Tomlinson 
> 
> Email   : [EMAIL PROTECTED]
> YIM/AIM : gordon3dBrit
> MSN IM  : [EMAIL PROTECTED]
> Website : www.vis-sim.com www.gordontomlinson.com 
> 
>
__________________________________________________________
> "Self defence is not a function of learning tricks 
> but is a function of how quickly and intensely one 
> can arouse one's instinct for survival" 
> -Master Tambo Tetsura 
> 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]
> On Behalf Of Art Tevs
> Sent: Monday, March 24, 2008 6:03 PM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Warning on Add shader to
> the scene
> 
> Hi Gordon, Mike,
> 
> as I have posted already before (however my patch
> was not accepted ;-( ,
> this warning comes from the geometry shader
> implementation. I do not
> remember the line correctly, but you have to change
> only one value in the
> constructor of the Program.cpp
> 
> There is one geometry shader value is set to 0, I
> think the number of output
> premitives. I know this is the specification,
> however if you do not use the
> geom shaders this does produce the warning. Just a
> change to any positive
> value do remove the warning and do not produce any
> errors during the
> rendering.
>  
> I'll check the changings of the osg installed on my
> machine, and can provide
> you with more specified information. On the machine,
> I am writing from, I do
> not have osg installed.
> 
> 
> Best regards,
> Art
> 
> 
> 
> --- Mike Weiblen <[EMAIL PROTECTED]> schrieb:
> 
> > dude, where's your repro?
> > -- mew
> > 
> > 
> > On Fri, Mar 21, 2008 at 12:37 PM, Gordon Tomlinson
> 
> > <[EMAIL PROTECTED]> wrote:
> > >
> > >
> > > Hi Y'all
> > >
> > > Ok I know this question is a little nefarious,
> > >
> > > As we continue our testing and porting to OSG
> > 2.3.x  we getting the
> > > following when ever we add out shaders to the
> > scene
> > >
> > > Warning: detected OpenGL error 'invalid value'
> > after RenderBin::draw(,)
> > > (in ...\src\osgUtil\RenderStage.cpp
> > RenderStage::drawInner )
> > >
> > >
> > > We only get this once after we add to the scene,
> > the shaders appear to be
> > > working fine, no compile errors etc. if we
> remove
> > and then re add again we
> > > get one warning again,
> > >
> > >
> > > Any pointers would be appreciated, sorry theres
> > not much info,   ( problem
> > > does no show on OSG 1.2 )
> > >
> > > Cards 8800 and Quadro 4500
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > Best Regards
> > >
> > >
> > >
> > > Gordon
> > >
> > >
> >
>
__________________________________________________________
> > > Gordon Tomlinson
> > > Email  : gordon.tomlinson @ overwatch.com
> > > YIM/AIM: Gordon3dBrit
> > > MSN IM : Gordon3dBrit @ 3dSceneGraph.com
> > >
> > >
> >
>
__________________________________________________________
> > >
> > >
> > > "Self defence is not a function of learning
> tricks but is a function 
> > > of how quickly and intensely one can arouse
> one's instinct for 
> > > survival"
> > > - Master Tambo Tetsura
> > >
> > > _______________________________________________
> > >  osg-users mailing list
> > >  [email protected]
> > > 
> >
>
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
> > >
> > 
> > 
> > 
> > --
> > Mike Weiblen -- Austin Texas USA -- http://mew.cx/
> 
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
>
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > 
> 
> 
> 
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> 



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