Hello at all osg-users I have an application with two graphical output windows which are running each in an own thread. Using OSG 2.0 there isnt any problem. Using OSG 2.2 to compile the project, the second output window suffers from enormous performance loss and produces only small framerates (>1fps). When I minimize the first window, the second window runs with full performance. I think it is a thread-management-problem in windows XP (SP2) based on specific settings in OSG 2.2.
Does anybody know a solution? Thanks, Tobias
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