Hi Wojtek,

> I did the my tests again on Vista 64 / Athlon 64 X2 6000 + / GeForce 8800 
> GTX / Dual View / drivers 169.25. FBO examples indeed work there. This was 
> most important case for me. I would not say that Vista is perfect, however. 
> There are still driver crashes when changing modes with Threading handler 
> but I can live with this. Threading handler is only needed for testing.

I see the same issue, and I agree with your assessment. In our client 
apps we have removed the threading handler (but can re-enable it for 
testing).

> What might be interesting - threading handler issues in Vista do not affect 
> FBO examples only.  Even simple "osgviewer dumptruck.osg" causes occasional 
> driver failures when  switched to CullThreadPerCameraDrawThreadPerContext. I 
> must say that this threading mode is most frequent crash cause. It was also 
> the only mode that was bringing occasional crashes on single monitor / 
> single core machines in my tests.

I admit I haven't tested that much, because for me, when a driver crash 
has occured, then any 3D app that starts will cause one until I reboot. 
So it's a bit time consuming to test these issues. But I volunteer to 
test any solutions others come up with - I'm not an expert in threading 
anyways so I doubt I'd be able to help in developing solutions.

Thanks for testing and confirming I wasn't just an evangelist wearing 
rose-colored glasses :-)

J-S
-- 
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                                http://www.cm-labs.com/
                         http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to