Dear all,
  Recently, I need to write my own plugin to parse some kind of model file and 
add it to some "Node". I write one just like "Plug 3d obj" but it does not 
work. However, as a new comer to OSG, I even don't know how to debug these 
plugin library, so, would someone give me some ideas?:)
BTW, I use VS.NET 2005

Bo Jiang
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