Allright.. I didn't know that was the standard, allways used and seen ".h" 
used. :)

Thanks for your answer.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jean-Sébastien 
Guay
Sent: 8. april 2008 15:19
To: OpenSceneGraph Users
Subject: Re: [osg-users] why arent the ".h" postfix used in openscenegraph?

Hi,

> I figured out the syntax bit but arent ".h" c++ standard for include files??

#include <iostream>
#include <string>
#include <vector>

#include <osg/Geode>

You can still use .h (I do, as do most others) but OSG elected to go the
same route as the Standard C++ Library. See "The C++ Programming
Language" by Bjarne Stroustrup for details.

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                                http://www.cm-labs.com/
                         http://whitestar02.webhop.org/
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