If I have an IVE model, with texture, and I delete the model, what happens to the texture memory the texture was using?
Is it freed? What about if the model is on a switch, and I turn the switch off? I am assuming that I have to do something manually to deal with this, either way. I seem to remember an osg::deleteOldTextureObjects() or something like that. Thanks, Chris _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

