Hi guys, I'm not sure if this is a bug or I'm not understanding
something.  The first time I attach images to a camera, the
runCameraSetUp function will be called in RenderStage which sets up the
fbo to harvest the data.

 

I do the following:

 

texCam->attach(osg::Camera::COLOR_BUFFER, mReferenceColorImage);

texCam->attach(osg::Camera::DEPTH_BUFFER, mReferenceDepthImage);

 

This works just fine.  The problem is when I want to change the images
that are attached.  For instance I later have the following:

 

texCam->attach(osg::Camera::COLOR_BUFFER, mSceneColorImage);

texCam->attach(osg::Camera::DEPTH_BUFFER, mSceneDepthImage);   

 

After setting the attachments to new images, runCameraSetUp will never
get called to set up the frame buffer object.  Is there something I can
do to make this happen?

 

Thanks,

Michael Guerrero

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