Hi Joachim,

It's true, I can set the clipping plane nearer to me. But then I get
z-fighting effects in my scene, due to loss of precision in depth buffer
when near plane is close to 0.0 (and far plane has a high value due to the
size of my landscape).

Kind regards,
Emilio.

2008/4/14, Joachim E. Vollrath <[EMAIL PROTECTED]>:
>
> Hi Emilio,
>
> the near clipping plane defines the border between things that are "in
> front" or "behind" you (resp. the camera).
>
> Since you cannot see what is behind you, I should expect that
> deactivating the clipping will not accomplish what you're looking for.
>
> If you want to see more of the ship model you mentioned, perhaps
> modifying the near clipping value accordingly might give the expected
> results.
>
> Best,
> Joachim
>
> --
> Joachim E. Vollrath
> Visualisierungsinstitut der Universitaet Stuttgart (VISUS)
> web:   http://www.vis.uni-stuttgart.de/~vollrajm/
> mail:  [EMAIL PROTECTED]
> phone: 49.711.7816.403
> fax:   49.711.7816.213
>
> german postal address:
> Dipl. Inf. Joachim E. Vollrath
> Visualisierungsinstitut der Universitaet Stuttgart (VISUS)
> Nobelstrasse 15
> 70569 Stuttgart
> GERMANY
>
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