Hello,
I have a scenegraph constructed and rendering. I'm trying to remove and
object by calling

pRoot->removeChild(pFlightLeader);

pRoot is the root of the scene graph, and pFlightLeader is an osg::Node.

However, the model remains in the scene on subsequent renders. Is there
anything additional that I need to do to remove the node?

Many thanks to any kind souls...

Steve
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to