That should work. pFlightLoader, however, must have the address of the child
node. So, check under a debugger to look at the addresses of pRoot's
children, or simply step through the removeChild call to see why it is
failing. (This is the benefit of having the source code, so you should make
use of it.)
   -Paul
 


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve Smith
Sent: Sunday, April 20, 2008 9:53 AM
To: [email protected]
Subject: [osg-users] Removing an object from the SceneGraph


Hello, 

I have a scenegraph constructed and rendering. I'm trying to remove and
object by calling

pRoot->removeChild(pFlightLeader);

pRoot is the root of the scene graph, and pFlightLeader is an osg::Node.

However, the model remains in the scene on subsequent renders. Is there
anything additional that I need to do to remove the node? 

Many thanks to any kind souls...

Steve

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