Hi Stephan,
Further to the issue about headers, would something like the following work?
IF(APPLE)
SET(ADD_LIBRARY_HEADERS "")
ELSEIF(APPLE)
SET(ADD_LIBRARY_HEADERS ${LIB_PUBLIC_HEADERS} )
ENDIF(APPLE)
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${ADD_LIBRARY_HEADERS}
AlphaFunc.cpp
AnimationPath.cpp
It's a bit hacky, but fingers crossed won't break other platforms.
I can patch the core OSG libraries CMakeLists.txt files and check them
in if this looks promising at your end.
Robert.
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