Hi Franclin,

On Thu, May 1, 2008 at 11:44 AM, Franclin Foping <[EMAIL PROTECTED]> wrote:
> Hi,
>  I just want to know if OSG supports 1D or 2D evaluators with the likes of
> glMap?

There is no native support.  The osgteaport example provides an
example of integrating glu nurbs with the OSG so perhaps this will
help you.

Alternatively just code things up using a shader.  osgparametric is
very simple example of this in action.

Robert.
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