Robert, I'll start with the samples you mentioned. Thanks, Lars
> Hi Lars, > > The OSG support multi-pass, multi-stage rendering pretty > thoroughly. > There are plenty of examples that use various combinations > of > multi-pass. For starters have a look at the osgprerender, > osgprerendercubemap, osgdistortion and osghud examples. > > Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org