Hi Alejandro, the PSSM is based on GLSL shaders and no other specials. how did you fixed it on the NVidia GeForce 7300LE card? it would be important to get more detail in the problem you got.
regards 2008/6/4 Alejandro Segovia <[EMAIL PROTECTED]>: > Hello list. > > I wanted to ask if anyone knows what OpenGL extensions are used by the PSSM > shadow technique shipped with OSG 2.4. > > I'm having a hard time using PSSM shadows on low end video cards such as > the NVIDIA GeForce 7300LE, while the same code runs great on a GeForce > 8600GT. On the low end video cards I sometimes get a warning regarding an > extension not being found and the code is really really slow when the > shadows are on. > > Anyone knows which OpenGL extensions PSSM uses? > > Thanks in advance! > Alejandro.- > > -- > [EMAIL PROTECTED] > http://varrojo.linuxuruguay.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- ******************************************** Adrian Egli
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