Hi,

imho I'd keep w/ VS7.1 across the board for your initial porting
effort to OSG 2.x, then migrate to VS9 later as necessary; just avoids
having too many variables at play.  Take things one step at a time.

fwiw I dont use VS9 yet, consequently I have no VS9 prebuilt 3rdParty
libraries, so you'll have to build those too if you move straight to
VS9.  My VS8 prebuilts are actively maintained, but mixing them w/ VS9
seems asking for trouble.  The VS7.1 prebuilts are frozen but still
available at the osgToy svn; there may be a couple you will have to
build from a newer version (eg freetype)

my $0.02
cheers
-- mew



On Mon, Jun 16, 2008 at 2:26 PM, Rick Pingry <[EMAIL PROTECTED]> wrote:
> Hello All,
>
> We are finally taking the plunge from OSG 1.2 and Producer to the newest
> version on SVN.  (>GULP!<)
> We are using osgProducer::OsgCameraGroup with a single camera and a
> Producer::KeyboardMouseCallback.  I have been reading that we COULD possible
> keep some of the Producer stuff, but it was recommended that we make the
> switch and I figure we might as well make the break clean.
>
> I saw some porting notes on the Wiki, but they seemed to be mentioning the
> REASONS for the change from Producer to Viewer, not necessarily step by step
> porting directions as I would have hoped.   There are a lot of paradigms
> that I am used to in Producer that seem so very foreign in Viewer.  I did
> take a look at the osgkeyboardmouse example and that makes sense to me, so I
> think I will be ok using osgViewer::Viewer and replace my
> KeyboardMouseCallback with a osgGA::GUIEventHandler.
>
> My biggest question at this point is more about the version of Visual Studio
> I am using.  We have been using VS 7.1 for all of our work so far, and I
> downladed a copy of VS 9 Express to compile the newest source from SVN.  At
> first I tried to replace the Viewer code, still using VS 7.1 but linking to
> the libs made in VS 9, but I started getting strange errors about the
> compiler stack overflowing.  I backed off all of my changes, because I
> figured that I really screwed something up, and I am going at it again.
>
> So that takes me to the real question here.  Should I be able to link my VS
> 7.1 project to the new OSG libs built in VS 9 Express?  Would it be better
> for me to port my whole project over to VS 9 Express?  Perhaps I could use
> CMake and build the new OSG using VS 7.1 and then link that in with what I
> have?
>
> Thanks
> -- Rick
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>
>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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