Hi Rick, On Wed, Jun 18, 2008 at 12:12 AM, Rick Pingry <[EMAIL PROTECTED]> wrote: > Producer::KeyboardMouse::positionPointer( float x, float y ) > > Any way to set the mouse position like this?
GraphicsWindow::requestWarpPointer(x,y); and View::requestWarpPointer(x,y); The later will automatically work out which window to warp to. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

