Hi Rick,

On Wed, Jun 18, 2008 at 12:12 AM, Rick Pingry <[EMAIL PROTECTED]> wrote:
> Producer::KeyboardMouse::positionPointer( float x, float y )
>
> Any way to set the mouse position like this?

GraphicsWindow::requestWarpPointer(x,y);

and

View::requestWarpPointer(x,y);

The later will automatically work out which window to warp to.

Robert.
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