Hello

Managing some effect with adding/removing a osgFX::Scribe node, I've some
strange problem :

When I pick my node, I use a node visitor to get the stateSet, and obtain
material to get alpha channel and determine if node is transparent or not...

But, after picking and applying the Scribe node I've these warning :

Warning: detected OpenGL error 'enumerant non valide' after applying
> attribute Texture2D 060FE0E8
> Warning: detected OpenGL error 'enumerant non valide' after applying
> attribute Texture2D 061062A8
>

I didn't seen anything about that...

After the warning, My picked node lost its texture and become grey...

Any idea or supposition about this problem ?

thanks,

Vincent.
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