Hi Robert SingleThreaded mode doesn't change anything.
The problem only appear when I use a home-made nodevisitor which collect stateset to get the node's material. It just search material in stateset to verify if one get its alpha channel < 1.0... no modification is applied... I think it doesn't depend on osgFX::Scribe. Thanks, Vincent. 2008/6/17 Robert Osfield <[EMAIL PROTECTED]>: > Hi Vincent, > > I don't have any ideas, having not seen a problem related to > osgFX::Scribe before. The best I can suggest is so further debugging > tips. The first thing I'd try is to se the view into SingleThreaded > mode, then see if this has an effect, if it does then it'll give us > clues as where to look next. > > Robert. > > On Tue, Jun 17, 2008 at 8:42 AM, Vincent Bourdier > <[EMAIL PROTECTED]> wrote: > > Hello > > > > Managing some effect with adding/removing a osgFX::Scribe node, I've some > > strange problem : > > > > When I pick my node, I use a node visitor to get the stateSet, and obtain > > material to get alpha channel and determine if node is transparent or > not... > > > > But, after picking and applying the Scribe node I've these warning : > > > >> Warning: detected OpenGL error 'enumerant non valide' after applying > >> attribute Texture2D 060FE0E8 > >> Warning: detected OpenGL error 'enumerant non valide' after applying > >> attribute Texture2D 061062A8 > > > > I didn't seen anything about that... > > > > After the warning, My picked node lost its texture and become grey... > > > > Any idea or supposition about this problem ? > > > > thanks, > > > > Vincent. > > > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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