Hi Peter,

I'm afraid I can only point you in what I think it probably in the
right direction, I can't get my head around all your code, especially
given tiny snippets of code out of context and I am *busy*.

Robert.

On Mon, Jun 23, 2008 at 12:54 PM, Peter Wraae Marino <[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
> it indeed does work.... but when I try using it on a camera doing RTT it has
> no effect?
> basically what I do is:
>
>  m_rCamTex->GetCamera()->setInheritanceMask(
> m_rCamTex->GetCamera()->getInheritanceMask() &
> ~osg::CullSettings::LOD_SCALE  );
>  m_rCamTex->GetCamera()->setLODScale( parameters.GetFloat(0) );
> note: m_rCamTex->GetCamera() returns an osg::CameraNode*
>
> Am I missing something?
>
> Peter
>
>
> On Mon, Jun 23, 2008 at 10:10 AM, Robert Osfield <[EMAIL PROTECTED]>
> wrote:
>>
>> Hi Peter,
>>
>> What you'll need to do is adjust the viewers Camera's LODScale as you
>> do the zoom i.e.
>>
>>  viewer.getCamera()->setLODScale(scale);  // scale = 1.0 is default
>>
>> Robert
>>
>> On Mon, Jun 23, 2008 at 8:12 AM, Peter Wraae Marino <[EMAIL PROTECTED]>
>> wrote:
>> > Hi users,
>> >
>> > In our application we are using txp file format from terravista. We have
>> > a
>> > problem when zooming with the camera and level of details. Zooming in
>> > our
>> > application is done by changing the field of view.... and the problem is
>> > that
>> > the level of details used by txp is dependent on distance from the
>> > camera.
>> >
>> > we don't seem to have any method to change the behavior of the txp lod,
>> > so
>> > what I'm asking is.. does anyone know of any other technique we can use
>> > to
>> > solve this problem?
>> >
>> > regards,
>> > Peter
>> >
>> > _______________________________________________
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>> > osg-users@lists.openscenegraph.org
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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