Hi Robert, Tomorrow I hope I will have time to derive the MFC sample to reproduce my behaviour.
It will help me to show you some others odd behaviour that I have. Kind regards, 2008/6/23 Robert Osfield <[EMAIL PROTECTED]>: > Hi Alex, > > > But stopThreading() is only called if _threadsRunning is true, wich is > not > > the case because as I said in a previous post we return before setting > this > > variable to true in void ViewerBase::startThreading() function if we are > in > > SingleThreaded mode. > > > > So in this case (SingleThreaded) stopThreading() is not call, neither is > > startThreading(). > > If your mode is SingleThreaded there the viewer should not be running > any threads, and there should be nothing to sto, so _threadsRunning > should be false when in SingleThreaded. > > What I do understand is how you viewer seems to be threading with the > thread mode set to Singlethreaded. Something odd is happening, but > unfortanately none of your posts so far have illumunated what that > this might be. > > Could you please modify one of the existing examples, or write a new > one that illustrates the problem you are having with removeView() > functionality so others like myself can test it first hand, as things > stands it's pointless going around around wasting emails. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Alexandre AMALRIC Ingénieur R&D =================================== PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille http://www.pixxim.fr
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

